Creating a Roguelike Game in C#

RogueSharp 1.1 Released

Cave-Like Map Creation Using Cellular Automata

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RogueSharp Version 1.1

Version 1.1 of RogueSharp was just released. It now includes a new map creation strategy for creating cave-like maps based off of an article on RogueBasin with some custom modifications.


IMapCreationStrategy<Map> mapCreationStrategy =
   new CaveMapCreationStrategy<Map>( 50, 30, 45, 4, 2 );
IMap map = Map.Create( mapCreationStrategy );